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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
PC

Bio Menace

Bio Menace
GenrePlatform Shooter
DeveloperApogee Software
PublisherApogee Software
Released1993
Rating
Graphics:8.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Bio Menace is a great (but surprisingly underrated) platform shooter with lots of puzzles to solve! The game was released only for the PC (MS-DOS) computers in 1993.
 
Review
Bio MenaceSTORY / GAMEPLAY
You are Snake Logan, a top CIA operative who always prefers to do things his own way. Metro City has fallen under the attack of hideous mutants and your mission is to fly recon over the city and rescue as many living hostages (while they're still humans) as you can! While circling over the city you are shot down by hostile gunfire and forced to crash on the streets of Metro City. By grabbing any supplies you can find, you are out to discover the main power source of these mutants and especially the ones who shot you down! You have a variety of weapons to use plus four secret weapons and some extra maneuvers! You hold guns to fire and grenades to throw and blast their guts out! So get ready, run, jump and shoot your way through hordes of aliens who want desperately to kill you and turn you into a "skeleton"! Bio Menace is a fun and pretty addictive game though its simplistic presentation!

GRAPHICS / SOUND
The graphics engine was developed by the renowned ID Software (the responsible behind the Wolfenstein and the Doom series). The game is suitable for Intel 286 CPU-based PCs (though 386 or higher are recommended) and runs in EGA mode (with 16 colors on screen). At first, the game's visuals might seem a little outdated but they really look quite good! The action is fast and the sprites are nicely animated and can move in all eight-directions on screen. Each level is nicely drawn with noticeable details and this does not effect the framerate. Bio Menace's sound is great too and features nice in-game tunes (supporting Sound Blaster or Ad-Lib compatible sound cards) and a variety of sampled sound effects (like gunfire, explosions etc).
 
Screenshots
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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